

Encryption is really really hard, and avoiding some form of sidechannel attack is much much harder.
Sure key exchange also isn’t trivial, but I would say that key exchange is significantly easier. Care to elaborate?
Encryption is really really hard, and avoiding some form of sidechannel attack is much much harder.
Sure key exchange also isn’t trivial, but I would say that key exchange is significantly easier. Care to elaborate?
RSA doesn’t scale, so if the message is large then RSA becomes unwieldy. So most encryption methods that make use of RSA actually encrypt the data with a symmetric algorithm, and then just encrypt the key for the symmetric data using the RSA key.
But there is still way way way too many ways to implement crypto wrong, which can completely compromise the security of it.
The author of the article is clearly just confusing “encryption”, “cryptography” and “hashing”. Reading the full article makes it clear that the intention was to salt and hash the passwords, not encrypting them.
The OP made the argument that Zuckerberg wanted to know their passwords, such that if the users reused the same passwords elsewhere, then he would be able to log in there and check out their accounts.
For example he could have seen a profile he was interested in, nabbed their password and looked into their email.
Not that he wouldn’t have godmode on their Facebook account, and needed their password to access their account, because of course he could have just accessed those accounts without needing the password.
I have not heard this rumor before, though I wouldn’t be completely surprised if it was true.
198 chargebacks mentioned cost Wube $20 per chargeback, on top of losing the sale. They mention this in the linked blog post.
So instead of earning $20 (minus various cuts), they lose $20. So they urge people to avoid using key resellers, and instead just pirate their game if you can’t afford to buy it properly.
The indie dev behind Factorio spoke out about the grey market resellers in their blog. They talked about G2A, where they had received a bunch of fraudulent purchases, and had to pay fines to the credit card processor for each chargeback… Effectively making reseller sales cost the developer money instead of earning it. Here’s the 4 blog posts talking about the issue.
https://www.factorio.com/blog/post/fff-171
https://www.factorio.com/blog/post/fff-303
There’s many things named simplex… Doesn’t have to relate to Herpes: https://en.m.wikipedia.org/wiki/Simplex_(disambiguation)
When a piece of road is properly connected, there’s very little reason for others to go and disconnect it again.
There’s also an approval system, so changes made has to be reviewed by others, and you have comments to explain why and what you did.
Disconnected roads like the one OP mentions happens by accident, not by intention.
All the fixes I have put into OpenStreetMaps has stayed there.
I’ve seen that happen in both Google Maps and OpenStreetMaps…
But the nice thing about something crowdsourced like OpenStreetMaps, is that I can just hop on their editor and fix the street that is broken.
The DuckDuckGo search engine gets it’s results from the Bing search engine