Thanks for the interesting write up! Why does Nvidia have to “adopt” Wayland? Is it not just fundamentally drawing some textures into some rectangles?
Thanks for the interesting write up! Why does Nvidia have to “adopt” Wayland? Is it not just fundamentally drawing some textures into some rectangles?
What do you mean? Isn’t The Boring Company the one that makes tunnels?
What would you prefer they do? Desert?
The red provinces are Alberta, Saskatchewan and New Brunswick
Why does Nvidia need to support night light? Can’t someone from Wayland just write a simple shader in any shader language that does colour adjustments and apply it to their desktop?